Our Early Access Programme will provide a regular stream of major new features throughout the year, accessible to everyone who owns X-Particles or Cycles 4D with up-to-date maintenance. You can choose to try these features with our Early Access Programme. As an Early Release, it should be mostly bug-free, but you don’t have to use it. It’s up to you.
The Bridge is included within this Early Access Release update. Therefore, if you are running an earlier release of Cinema 4D or Cinema 4D R20, this Early Access Build will work.
Simply change your existing Cycles 4D download link from:
http://download.cycles4d.com/(your download ID)
http://earlyaccess.insydium.net/(your download ID)
So, for example, if your download ID is 12345678, then the URL should be:
Once this is complete, you will be sent an automated mail from INSYDIUM for verification.
We’ll host a feedback forum on Discord so our developers get instant feedback and you get more regular updates.
Join our Discord INSYDIUM channel now at http://discord.gg/6FDFkcU
The INSYDIUM Discord channel is a great community to share information and ideas. Find out more at https://insydium.ltd/news/latest-news/join-our-insydium-discord-chat-room/
We also have discussion forums for both X-Particles and Cycles 4D Early Access builds on INSYDIUM ONLINE where you can compare notes with fellow users.
Here’s a summary of how the Early Access Programme works:
Please visit our Maintenance page to find out how our scheme works.
Latest Early Access Update - Feb 6th 2019, Build 294 - All Cycles 4D owners can receive Build 294.
NOTE: As from Build 294 onwards OpenCL on Mac OS X will no longer be supported. Blender Cycles have made the decision to remove support for OpenCL due to Apple’s deprecation of the OpenGL and OpenCL environments. Cycles 4D will only support CPU and CUDA on Macs.
There isn't currently an Early Access release of X-Particles available. We are constantly developing and improving X-Particles and details of the next Early Access release will be published on this page when it is available.
I highly recommend anyone using X-Particles to use it in tandem with Cycles 4D. The bridge between the two allows for some amazing effects and control over the appearance of your particle systems. Being a regular Cinema 4D user also meant that Cycles 4D was fairly easy to pick up and integrate into our workflow. - Matthew Encina Blind.com
Cycles 4d is the render engine I’ve always wanted to have as a C4D artist. It’s a feature rich engine that doesn’t ask you to change the way you work to get the render you want. You can render entirely procedurally, or with image textures. It doesn’t feel like a plug-in at all, it feels like an update. - Casey Hupke
I find this is the absolute go-to anytime that I want to do anything with particles… There are so many possibilities and great looks you can achieve with even just some really simple setups - Mike “Beeple” Winkelman
Playing with TP and Xpresso is a thing of the past for me now. - Ash Thorp
Territory use X-Particles a lot when it comes to detailed simulations for feature film UI. The ease of use means we can turn work around quickly without sacrificing a demanding quality bar - David Sheldon-Hicks / Founder and creative director / Territory Studio
Designer-friendly and technically advanced, simply powerful and art direction-able, X-Particles is an integral tool of my workflow, always impressed how Insydium are constantly developing and refining the most important toolset for Cinema 4D. - Motion Designer; Director; Brett Morris
X-Particles is an essential tool in my creative workflow - whether it be for creating daily images or commercial client projects. It allows me to quickly and intuitively throw together visual concepts or drill down into more complex, technical setups. The integrated interactive and video manual are outstanding, and if you can’t get the answers there, the support team are personal and very quick to help out. - Joey Camacho, Raw & Rendered