Early Access Programme

Our Early Access Programme will provide a regular stream of major new features throughout the year, accessible to everyone who owns X-Particles or Cycles 4D latest release with up-to-date maintenance.

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Cycles 4D Early Access Programme

Our Early Access Programme will provide a regular stream of major new features throughout the year, accessible to everyone who owns X-Particles or Cycles 4D with up-to-date maintenance. You can choose to try these features with our Early Access Programme. As an Early Release, it should be mostly bug-free, but you don’t have to use it. It’s up to you. 

The Bridge is included within this Early Access Release update. Therefore, if you are running an earlier release of Cinema 4D or Cinema 4D R20, this Early Access Build will work.


How to get your Early Access download.

Simply change your existing Cycles 4D download link from:

http://download.cycles4d.com/(your download ID)


http://earlyaccess.insydium.net/(your download ID)

So, for example, if your download ID is 12345678, then the URL should be:


Once this is complete, you will be sent an automated mail from INSYDIUM for verification.

System Requirements

  • Cinema 4D R14 or later (R14 to R20).
  • Windows 7 or later, or on the Mac OSX 10.12 or later.


Early Access Programme Support

We’ll host a feedback forum on Discord so our developers get instant feedback and you get more regular updates.

Join our Discord INSYDIUM channel now at http://discord.gg/6FDFkcU

The INSYDIUM Discord channel is a great community to share information and ideas. Find out more at https://insydium.ltd/news/latest-news/join-our-insydium-discord-chat-room/

We also have discussion forums for both X-Particles and Cycles 4D Early Access builds on INSYDIUM ONLINE where you can compare notes with fellow users.

Here’s a summary of how the Early Access Programme works:

  • You can choose whether to opt-in
  • Early Access is for online use only; there is no offline period. Offline use is for released builds only.
  • You can feedback to our developers using our Discord channel, not technical support
  • You can raise bug reports via the X-Particles/Cycles 4D bug reporter
  • We’ll automatically make the final release build available to everyone with up-to-date maintenance

Please visit our Maintenance page to find out how our scheme works.




Cycles 4D New Features

Latest Early Access Update - Feb 6th 2019, Build 294 - All Cycles 4D owners can receive Build 294.




This update – Feb 6th 2019, Build 294

  • Node Editor drawing rewritten for increased speed and efficiency
  • Improvements to the Real-Time Preview for faster and smoother updates
  • New CryptoMatte for compositing
  • Many bug fixes and increased stability
  • New Core (62173 Jan 2019)

NOTE: As from Build 294 onwards OpenCL on Mac OS X will no longer be supported. Blender Cycles have made the decision to remove support for OpenCL due to Apple’s deprecation of the OpenGL and OpenCL environments. Cycles 4D will only support CPU and CUDA on Macs.

Previous update - 15th December 2018, Build 270

  • Improved global speed for Cycles 4D; Rebuilt Node Editor, Updated RTP
  • Redesigned Nodes, all new icons and layouts 
  • Node Editor, new groups node Direct link to user groups 
  • New Connection wire "Small Tangents" 
  • Hidden ports when collapsing nodes 
  • Compact sizing on collapsed nodes (mapping) 
  • Random Output added to particle info and hair nodes 
  • Basic diffuse color support in the cinema viewport 
  • New Simple Motion Blur, faster motion blur uses object matrix only 
  • Updated cycles instance tag now supports rotation 
  • Using Cinema 4D Alpha forces Cycles 4D transparent Film on, now renamed to Transparent Background 
  • New Options in Film settings 
  • New HDRI browser and setup added to the Environment object
  • Simplified xpExplosiaFX materials, just drag and drop
  • New Core 
  • Cycles 4D now works on GPU (CUDA)  and CPU 
  • Random Walk SSS added to the principled BSDF and SSS nodes 
  • New Ambient Occlusion node 
  • New Bevel node 
  • New Principled Volume node 
  • New Principled Hair node 
  • New IES node 
  • New Displacement and Vector Displacement nodes
  • New Material Presets (Thin Film, Glass Dispersion, Triplanar Mapping, Additive Particle Color)
  • Many Bug fixes 




Feature Image Examples







Motion Blur



Node Editor


Principled Hair BSDF



Principled Volume



Random Walk Subsurface Scattering



Micropoly Displacement



Vector Displacement



Bevel Shader



IES Light Texture Support 



Ambient Occlusion Shader



HDRI Browser



X-Particles Early Access

There isn't currently an Early Access release of X-Particles available. We are constantly developing and improving X-Particles and details of the next Early Access release will be published on this page when it is available.